Winter 2017 Camp Eureka Registration is Open!

This upcoming winter break Camp Eureka will be held from December 26th to 29th!

  • The morning session will be from 8 am to 12 pm and feature a Vex IQ game involving cube stacking.
  • In the afternoon, from 1 pm to 5 pm, there will be another VEX IQ session with a soccer-based game.

The age range for both sessions is 7-12, with exceptions on a case to case basis. Sessions will be held at C205 on the Hilo High School campus. Tuition is $175 per student for each session. Scholarships are available for those in need.

Physical registration forms are available here and online Google Forms registration is available here.

Please mail physical forms and payment to the club.


Hilo Viking Robotics
Hilo High School
556 Waianuenue Ave.
Hilo, HI 96720

If you are unable to mail the form and payment, you can drop it off (in an envelope) at Hilo High School’s front office and direct it to Robotics. If you registered electronically, walking your payment in on the first day of camp will also be accepted. However, it is preferred to be either mailed to or dropped off at Hilo High School.

Visit our General Camp Eureka Information Page for more information!

Please contact us if you have any questions or concerns.
Ryan Nakasato, Club Advisor: (808) 313-5547
Corbin Warmbier, Winter Camp Coordinator: (808) 494-4767

2017 July Camp Eureka Blog

This is a week long blog to document our 2017 July Camp! We have daily summaries, as well as pictures that we took throughout the week. This July Camp had a morning session from 8am-12pm, as well as an afternoon session from 1-5 pm. See below for more details!

Day 1 (July 10, 2017)


This morning we welcomed everyone to Camp and started the day off with a quick icebreaker called Shoe Talk and the exchange of buttons. Each student and mentor wears a button throughout camp that they bring home with them at the end of the week. We began by introducing the game. Similar to last year’s Vex IQ game, Crossover, Jack Attack uses the same jack-like game pieces.  Robots must stack the game elements into goals of various heights. The taller they stack, the more points they achieve.  There are both autonomous and tele-operated portions to this game, encouraging not only a knowledge of driver skill, but also of programming.  Students began work on their robots!


The first day of camp’s afternoon session began with an ice breaker and quick introductions, and the week’s game, Robot to the Rescue, was introduced.  Unlike the majority of Camp Eureka games, Robot to the Rescue, requires each robot to collect their supplies, save survivors, and dispose of toxic wastes, completing each obstacle without using a controller.  This requires team to not only build a robot that can hold supplies, survivors, and pick up toxic waste, but also create completely autonomous programs for it.  Students are allowed to change the placement of their robot while it is in the safe zone, and extra points are given to robots that can complete the course in just one program.  This session allowed more experienced robot builders and programmers to put their abilities to the test and challenge themselves.  Today, the students began the first segment of their endeavor to create a successful robot, building it.  We look forward to the rest of the week!

Day 2 (July 11, 2017)


Camp continues, with students continuing work on their robots. By snack time, nearly every group had finished building their robot and many were beginning to program it.  Typically, campers build tank drives, as instructed in the robot build manual.  However, two groups with more experienced campers decided to try something different for this game, building X-drives.  With this, they can greatly increase their speed, but programming it is significantly more difficult.  By the end of the day, several groups were testing out their robots on the field, determining changes they might need to make.  The engineering process continues!


Students continued work on their robots this afternoon and many began work on their programs.  Different groups are taking a variety of approaches on programming.  Most groups are focused on getting from Start to Safe Zone 1 by making the robot go forward a certain distance, turning, etc… until they reach the safe zone.  Others are taking different approaches, using gyroscopes or making their way around the obstacle using the bumper switch.  Even other groups are taking an entirely different approach, programming getting from Safe Zone 4 to the end via line tracking.  This is the hardest programming challenge of the game.  In this game, building a robot is just the beginning.  The real challenge is programming.

Day 3 (July 12, 2017)


We are now halfway through camp!  At this point, the final groups have finished building their robots and all the students are testing their robots’ abilities on the field. Driver skill is vital to winning this game, since scoring hex-balls on the highest level is nearly impossible without extensive practice.  However, other groups have concluded that major changes need to be made to their design and are now changing their lift mechanisms, claws, and drivetrains. By the end of the day, everyone is at a different stage in their robot building- from editing their tele-op program to making an autonomous.  We look forward to another exciting day of robots tomorrow!


This afternoon, the challenging programming continued.  Much of the programming challenges in this game require giving the robots a lot of similar and repetitive instructions.  However, the programming can get frustrating, since building the program entails a lot of trial and error.  The students were amazing, persevering no matter what obstacles they encountered. Since many groups hadn’t built the lift and claw mechanism for handling the toxic waste, several groups started construction on that as they moved from safe zone to safe zone.

Day 4 (July 13, 2017)


The final full day of working began.  Today, creating an autonomous is the main focus for most groups.  Although autonomous is only a small portion of the game, robots can earn points by winning it, moving, and major points by scoring.  Just one hex-ball scored in the top goal can earn an alliance 60 points- twice as much as during the tele-operated period.  Teams made their program, lined up their robots, and tested their autonomous, making minor changes and returning several times.  By snack time, some robots had their autonomous set, and practice matches began.  Practice matches are an excellent way for students to observe how their robot will actually perform during a game, gives them practice on driver skill and reminds them of the rules. After several practice matches, students returned their robots back to the table, prepared to make some changes.


Students are focusing now more than ever before, as time is beginning to run low.  By now, several robots are able to complete the course in full, from start to end. However, they still face more challenges. The champion of Robot to the Rescue has to not only complete the course, but do so as fast as possible.  But students must choose whether they want to focus on making their robot faster, picking up more toxic waste, or complete the course in a single program.  A slower robot that picks up additional toxic waste and uses just one program could beat a faster robot, depending on the time difference.

Day 5 (July 14, 2017)


Today is the last day of Camp Eureka! After two short hours of fixing and practicing, the competition began.  The ten teams played through the qualification matches, and as the games passed, the highest score kept increasing!  Overall, the highest score was 175, made by the alliance of Police Bot and E.J.R., two of the four teams that progressed to the finals. After a short lunch break, the finals began, and the alliance of E.J.R. and Tiny Titans claimed their victory! Finally, we held an awards ceremony and took pictures with robots. This was an awesome camp; we hope to see the students return for fall camp!


With just a few hours of building and programming time left, students finished the final portions of their programming, and the official runs of the course began.  It was fascinating to see the differences between each students’ program, the techniques they used to complete the course and the directions they took to get from one safe zone to the next.  Advanced programming can be very challenging, but it is highly rewarding once you see how the robot performs, and enjoyable as long as you’re patient!

2017 June Camp Eureka Blog!

This is a daily blog of our week long June Camp. The posts will be updated as the week continues. This blog serves as documentation for parents and supporters to enjoy, with brief summaries of each Camp day, and pictures of the students at work!

DAY 1 : June 5th

Morning Session

Today the students were introduced to each other and formed the groups they will be in for the rest of the week. They were taught the game that they will be playing and started construction of their robots. For the morning session the game is a twist on the classic game, Capture the Flag. This VEX IQ version will feature a 45 second period in the beginning to build fortifications with their robots to deter the enemy alliance from taking their flag, and a 1:15 minute time period to capture the opponent’s flag!. The kids quickly understood the game and enthusiastically began construction of their unique robots.

Afternoon Session

To start off our afternoon session, we introduced ourselves and the kids got into groups of two to three, which they will be in for the remainder of the week. We also introduced the game that they will be competing in at the end of the week — Hotshot. Hotshot is a modified game of basketball in which two teams work together to score the most amount of points they can in 1:30 minutes by shooting light weight golf balls into a net from various distances — getting more points the farther away from the hoop they are. Towards the end of the match they can gain additional points by latching onto a platform and raising themselves (a “slam dunk”!). Kids began their first day brainstorming ideas and eagerly beginning construction of their robots to best compete in the game.

DAY 2 : June 6th

Morning Session

Today the campers continued work on their robots for capture the flag. Many groups got to a point where their robots were complete enough to be tested, so we did rough practice matches. In these matches kids realized further improvements that could be made to their robots and began implementing them.

Afternoon Session

Today the kids regrouped and continued to work on their robots. They started making a lot of progress and many students were able to get their robots driving! Teams were able to get their scoring mechanism working and began to test it. Through the engineering process, kids tested and continued to improve their robots. Towards the end of the session, we held some practice matches where they worked towards fine tuning their robots.

DAY 3 : June 7th

Morning Session

Today we clarified the game rules for capture the flag, specifically scoring, and continued working on our robots. Other teams continued doing practice matches to further enhance their driving skills. Through practice and further clarification of rules some teams realized that the fortification period has lots of potential for getting a lot of points, so teams began to make changes to their design to adjust to that.

Afternoon Session

For this session, the students continued to build their robots, continuously testing and making improvements. A lot of students have started making the transition into the programming and improving phase. Students have been testing their robots and learning what they should add/improve to make their robot the best it can. Some groups have been realizing that their robot is front heavy and they work on making it so they can score from a far distance while being balanced. Organized practice matches are scheduled for tomorrow once the few remaining groups get their robot built and programmed. These matches will be a very good indicator for all the teams on how they compare to the rest of the competition for the main competition on Friday.

DAY 4 : June 8th

Morning Session

Today teams made final edits to their robots before the competition tomorrow. Teams refined and fine tuned already made flag scoring/fortification building systems or continued to improve their driving skills in practice matches. Many teams are ready for tomorrow’s competition and seemed nervous and excited to see who will win.

Afternoon Session

Today was the last full day of building before the competition. Some students are fine tuning their robots, however, most students are still working on getting their robot to work. Very few teams were ready for practice matches, so practice matches were cancelled. Most students had to re-evaluate their designs as they realized something wasn’t working or something had to be improved. They continued to work hard to make sure that they were prepared for the competition tomorrow.

DAY 5 : June 9th

Morning Session

On the final morning of camp, students were making the last finishing touches to their robots, some mainly practicing driver skill on the practice field, while others supported weaker parts of their robot.  Still yet, others made dramatic changes to their robot design in order to ensure success during the competition. As practice sessions continued, the teams couldn’t wait to start the actual matches. There were nine competing teams, named; Box Bot, Flash, Seizure Scorpion, Empire Camy, Emily, The Destroyer, Tanky, Charmander, and Bento Box III.  Tanky and Flash, the two top scoring teams picked their alliance partners for the three final rounds, and Tanky and The Destroyer’s alliance claimed victory!  This camp featured a more unusual game for Camp Eureka, combining scoring skills with defense and strategy.  We had an amazing time this past week!

Afternoon Session

The afternoon session was filled with the ever-careful driving practice of lining up for the hang in the game, with several teams just finishing up their robot.  The qualification matches went by rapidly, and after a lunch break, the championship matches began.  Unstoppable and E.T., the top scoring teams determined their alliance partners and the championships began. Naxamite and E.T. won the championships, making the first ever case of students in both sessions winning both morning and afternoon championships! Congratulations to the winning teams and we look forward to another fun-filled week of robots next month!

2017 Spring Camp Eureka Blog

DAY 1: March 20, 2017

Morning Session

[ 8 am – 12 pm ]

We started off the first day of Camp Eureka with some Lego NXT! After a brief icebreaker and introductions, the students were split into groups of two or three, and each provided a “brain” for their robot.  The coordinator for the camp, Silas, explained the submarine and shark-themed game to the campers, and the robot building began!  The kids built some amazing robots, and quickly too! Almost everyone was finished with their robot before snack! Unfortunately, we were having difficulties with the brains, and thus will be switching to Vex IQ robots with this year’s Vex IQ game, Crossover, tomorrow. Regardless, we started off the day in an awesome fashion, and are looking forward to the rest of our fun-filled week with the campers!

Afternoon Session

[ 1 pm – 5 pm ]
Today, the campers were introduced to the 2015 -2016 Vex IQ challenge: Bankshot. After a brief explanation of the game, campers brainstormed possible robot designs, and the robot-building began!  All the students were very involved with the game and made enormous progress for only the first day. Multiple teams already have a starting robot with a program, ready to drive. Tomorrow most teams plan to be drive and work out small kinks in their design in hopes to make it better and eventually discover the most optimal design for the bankshot game.  Let the engineering process continue!

DAY 2: March 21, 2017

Morning Session

Today we successfully switched over from NXT to Vex IQ. Instead of the original NXT game we are using the official  VEX Crossover game. We were able to watch the official video to help the kids learn the game, which helped them because they had a visual image as well as verbal descriptions. All in all, the transition of the morning camp from NXT to VEX IQ was smoother than expected, and well received.

Afternoon Session

Like the Morning Session, we showed a video of the VEX IQ game, Bankshot, to the kids. All the students have a better understanding of the game now. Some groups really went out of the box and started making incredible designs to accomplish this challenge! It’s awesome to see that many teams are aiming big and focusing on scoring the high goal for Bankshot. Despite encountering many problems, they’re tackling them – problem solving their way to a better robot.

DAY 3: March 22, 2017

Morning Session

As we continued to work on the Vex IQ competition Crossover, most campers were able to finish their designs. The students were ready and eager to test their robots, so we held mock matches to help the get robot driving experience. Everyone got a chance to take their bot out for a spin and get a feel for what a competition is like. Hopefully we were able to get all the nervous jitters out with these practice rounds!  We were very proud of all campers who handled the switch between robot platforms calmly. They all have made more progress than we expected!

Afternoon Session

Work Continued on the robots, with all students focused on turning the beginnings of their robot into something even better.  Today, many teams finished their kitbot or basic beginnings to their robot.  But after some testing on the field, many have concluded that they need to go to even greater lengths in order to improve their abilities and consistency.  Scoring into the high goal is one of the main focuses of the students- being able to score there is the key to winning the game!

DAY 4: March 23, 2017

Morning Session

We’re all focused on preparing for the competition on Friday. Almost all campers were done with their design, and moved on to working on driver control. We had a second round of practice matches so that everyone could get a chance to see what a real match is like before the real competition. There was a lot more cooperation today as teams discovered they could get a significantly higher score through good communication and coopertition! Everyone seemed to enjoy themselves and get a ton of good experience.

Afternoon Session

All the groups are giving it their all! Today a robot was able to score into the high goal consistently for the first time, which was quite an achievement.  Many other teams were taking their first steps to score for the first time. We’re glad to see the students get motivated by the progress others are making. With only one day left of Camp, many groups have shifted it into high gear to catch up. From frantic building to programming, students worked till the end with plans in mind for tomorrow. We’re looking forward to what’s in store for Friday!

DAY 5: March 24, 2017

Morning Session

Today was the last day of Camp Eureka! It was an exciting time for both students and mentors. All the teams had 2 hours to prepare for competition and make any final adjustments to their robot. Most of the campers felt confident and spent this time practicing driving their robots. The 2 hours seemed to fly as parents began to arrive at 12. We gave a brief overview of the Camp and our club, explained the game rules, and finally began matches. We had 14 qualification matches where teams got to show off the skills acquired throughout the week. Congratulations to Team Decimators and Team Robo Jos,  who won the competition with a final score of 52 points! Overall this was an amazing Camp and all the campers were awesome. This was, by far, my favorite camp.

Afternoon Session

As the final day of camp came to a close, teams practiced and made a few last minute edits to their robots.  Many campers went creative with their robot designs, from a scissor lift designed to score into the high goal to a giant dump truck.  Last minute touches were necessary on some robots while others spent their last several hours perfecting driver skill on the field.  Soon enough, the competition began and the 11 teams each played four qualification matches.  Finally, the two highest scoring teams, Question Mark and Galvatron chose their alliance partners for the finals. After a best out of three, Question Mark’s alliance won!  Thus ended an incredible camp- particularly memorable for our mentors and hopefully for the campers as well. In this camp, we saw programming, use of Touch LEDs, new inventions, and use of intakes and scissor lifts unlike ever seen before in Camp Eurekas.  We hope to see returning and new campers again in the future.

Summer July 2017 Camp Eureka Registration is Open!

This exciting second summer 2017 Camp Eureka will be held during the week of July 10-14th!

The morning session will be from 8 am to 12 pm and will feature a VEX IQ game that is for both beginners and experienced students alike. Age limit is 7 – 12.

In the afternoon, from 1 pm to 5 pm, we will be having an advanced VEX IQ session (ages 8 -13). This session will focusing on going beyond the beginner skills. We will be putting emphasis on programming with sensors by exploring challenges like autonomous color block sorting and creating a “pipeline explorer”! Because of the increased difficulty of this session, we highly recommend this to only those who have had previous experience with both VEX IQ building and programming, and desire to learn about the next level of robotics!

Our required** pre-requisites for the Afternoon session include: (**we may offer exceptions on a case to case basis)

  • Previous experience with VEX IQ modkit
  • Previous experience with VEX IQ (e.g. attended a previous Camp, experience in school program or at home, etc.)
  • At least 8 years old

Sessions will be held at C205 on the Hilo High School campus. Tuition is $175 per student for each session. (There are scholarships available for those in need)

The registration is available here.

The online Google Forms registration is available here.

Please mail the form and payment to the club.


Hilo Viking Robotics

Hilo High School

556 Waianuenue Ave.

Hilo, HI 96720

If you are unable to mail the form and payment, you can drop it off (in an envelope) at Hilo High School’s front office and direct it to Robotics. If you registered electronically, walking your payment in on the first day of camp will also be accepted. However, it is preferred to be either mailed to or dropped off at Hilo High School.

Our General Camp Information Page has more information.

Please contact us if you have any questions or concerns.


Ryan Nakasato, Club Advisor: (808) 313-5547

Ara Uhr, July Camp Coordinator: (808) 936-0190

June and July 2017 Camp Eureka Registration is OPEN!

Registration for our June 2017 Camp Eureka is OPEN!

This summer, Hilo Viking Robotics will be holding two Camp Eurekas, with an early summer camp June 5th-9th and a late summer camp July 10th-14th


There will be two sessions with Vex IQ, both of which are open all kids ages 7-12.  Although the games will be different in each session, both will focus on the how to build and program a robot with Vex IQ, experimenting with different lifts, drive trains, and gear ratios:

  • In the morning, from 8am-12pm, there will be a game similar to Capture the Flag!  Robots will be tasked to build fortification walls to protect their ‘flag’ and work in robot teams to continue protecting their ‘flag’ whilst trying to get the opposing team’s ‘flag.’  Students will be working on this game throughout the week, improving their robots through the engineering process!
  • In the afternoon, from 1 pm-5pm, the game will be a modified version of the 2016 Vex IQ game, Bankshot, similar to basketball!  Students will need to build robots that can score balls in a goal, gaining more points the further away from the goal they score.


Like the June Camp, this Camp will have two VEX IQ sessions. The morning session is open to both beginners and advanced students, ages 7-12. In the afternoon there will be an advanced VEX IQ programming camp which is open to students ages 8-13.

Morning (8 to 12 pm):

Students will work to complete various challenges throughout the week, culminating in a final game! They will learn about basic robotics parts, structure, and programming VEX IQ.

Afternoon (1 to 5 pm):

The advanced VEX IQ Camp is the next step in a student’s robotics education. In this session we will be integrating sensors in our robots to complete challenges like autonomous color block sorting and creating pipeline explorers! Because of the increased difficulty of the programming aspect of this camp, we have a few requirements** for registrants:

1. Previous experience with VEX IQ modkit

2. At least 8 years of age

3. Previous experience with VEX IQ (e.g. attended a previous VEX IQ Camp, participated in a VEX IQ school program, experience with VEX IQ at home, etc.)

**Please note that we may accept exceptions on a case to case basis.


During both Camps, sessions will be held at a classroom on Hilo High School campus. Tuition is $175 per student for each session.

To register, please either:

Print and fill out the June registration form available here, or the July registration available here. Mail, scan, drop off at the Hilo High School office, or come to camp with the form and tuition enclosed in an envelope.
Fill out the form online on Google Forms, available here for June, and here for July!  Mail, drop off, or come to camp with tuition enclosed in an envelope.

Thank you for reading! To keep updated and for more information about Camp Eureka, check our website!

HHS Foundation Dinner 2017

We were happy to participate in the 2017 Hilo High School Foundation Dinner to show our gratitude towards the organization. The HHS Foundation has supported our activities in the past, helping us improve our club and facilities with their grants. This year we were able to talk to several Foundation members and supporters, as well as showcase our FIRST and VEX Robotics Competition robots.

SW Build Blog: Week Six

Here’s the sixth week of the Steamworks build blog! If you missed Week Five, you can find that here. In this post, updates will be added daily as we go throughout Week Five (2/13 through 2/21). Pictures are coming soon!

Day 31 (2/13/17)

It is Week Six, the last build week of this FIRST season! Since this is the very last week before bag and tag, we will be staying until ten o’clock. The fabrication have been preparing the rest of the unconnected pieces for welding. This required us to file the sides of the pieces being welded so the weld would go all the way through from the outside to the inside. We also cut and drilled most of the pieces that needed to be done. This included the acrylic pieces for the mounting of the electronics. Sadly, we had to take off the gear boxes and chain on the robot. The programming team continued to work on the program while the awards team continued to revise the essays. The documentation team has been retrieving and filming more footage for the Chairman’s video.


Day 32 (2/14/17)

We have finally finished welding the chassis! The electronics team continued to place the electronic components onto the electronics board. While the chassis was being welded, the fabrication team worked on gear pouch. The awards team continued to work on the Chairman’s and Woodie Flowers Essay. The documentation team continued to find and make footage for the Chairman’s video.


Day 33 (2/15/17)

The fabrication team has finished mounting the drive train, intake, and outtake! While the fabrication team did that, the electronics team continued to make the electronics board. The programming team are almost finished with the tele-operation program. The awards team continued to reverse the essays and the documentation continued to work on the Chairman’s video.


Day 34 (2/16/17)

The fabrication has mounted the side panels to the hopper and the base plate. They also started to make the bumpers. The electronics team ran into a small problem while placing the electronics on the acrylic because the acrylic isn’t good for the electronics so we decided to use a poly-carbonate board.

Day 35 (2/17/17)

Today the fabrication as well as the electronics team started placing electronics on the side of the robot as well as cutting long pieces that would protrude such as the axles. The programming team continued to learn Java and apply it to the program to write approximately 500 lines. The documentation team continued to get footage including interviews of some of the members for the Chairman’s video.


Day 36 (2/18/17)

Today we continued to mount the electronics and the pneumatics onto the robot. With the electronics done, we got the gear pouch and fuel system to work. We also mounted the poly-carbonate onto the other side of the robot. While the electronics and fabrication team mounted the electronics, the programming team continued working on the program. The documentation team continued to take footage for Chairman’s video.


Day 37 (2/19/17)

Its the third to last day of build season! The construction of the robot was finished including the mounting of the electronics.  There were issues with programming, so it was not able to drive.  A list of all the supplies we will be packing in the crate was made and each head of the sub teams were spoken to about what still needs to be done.  The banner and pin designs were finalized and we looked at how the pin making machine worked.  Today ended up being for organization and reflecting on where we are and how close we are to reaching our goals.


Day 38 (2/20/17)

Almost done with build season! The robot had numerous issues with its code and there were problems scattered in a large body of text, making is difficult to pinpoint exactly what the problem was. The programming team ended up emailing a mentor for help.  With proper connection and communication, half of the drive train was able to run, but it was backwards.  It was discovered that none of the solenoids, sensors, or cameras worked properly and had to either be rewired, replaced, or reprogrammed. There ended up being small copy and paste errors in the code as well as randoms ones throughout. The programming team changed their focus from fixing these small errors to getting the robot driving and working. Many of the motors had to be replaced and reprogrammed, which took time and the soldering of older wires. The drive shifts were not working, but that problem could not be fixed during this work session. The button for the gear pouch was also changed so that it stayed closed all the time, unless you press the button. The hanging motor was fixed as well, after two broken Victor SPs.  The cameras were finally fixed and placed in new places on the robot that would give us a better view. The bumpers were attached and the LED lights soldered and attached. This work session was a busy one full of trial and error. The robot now just needs to be fine tuned and driven!


Day 39 (2/21/17)

It is the very last day of 2017 FIRST Build Season! As soon as school was finished, our members rushed up to the auto shop to work on Hugo. The programming team continued to fix the program so that we can use two cameras. One would be used to spot a rope for hanging while the other would be used to spot for scoring. These two camera will help the drive team during competition because they cannot be at a close distance. Sadly, around six ‘o’clock we had to stop building, bag, and tag Hugo.

Weekly Conclusion 

It is the last week of 2017 FIRST Build Season and the robot has been completed as well as named! Hugo can shoot fuel cells, hang, and place gears onto a horizontal peg.

SW Build Blog: Week Five

Here’s the fifth week of the Steamworks build blog! If you missed Week Four, you can find that here. In this post, updates will be added daily as we go throughout Week Five (2/6 through 2/11). Pictures are coming soon!

Day 25 (2/6/17)

The chassis has been welded! The fabrication team continued to finalize the final gear pouch  while another group of the fabrication team worked on the fuel system prototype. The CAD team discussed the whereabouts of the electronics on the robot because it is currently under the fuel system and we plan to move it to the side of the fuel box. The awards team continued to work on the Chairman’s Essay.


Day 26 (2/7/17)

Today the fabrication team continued to place the finishing touches to the gear pouch. The awards team finished the Woodie Flower’s Essay rough draft as the Chairman’s Essay and handed it to some of the other members to critique. Sadly, the programming team lost the original program on a malfunctioning computer so one of our freshman members, Corbin replicated the program as well as making buttons efficient. He plans to turn one button into a toggle. The CAD team continued to sketch out all the other parts of the robot such as the outtake so that they can get it to the fabrication team by tomorrow.


Day 27 (2/8/17)

Although it is already Week Five, we rearranged the furniture in the auto shop to accommodate the minor renovation we had to do on the outlets on one of the walls. When this was finished, the fabrication team mounted one side of the gear boxes to the chassis as well as the new chains that we received. The CAD team continued to sketch the individual parts needed to be placed on the robot. The programming team continued to work on the program and although Corbin couldn’t figure out how to make buttons efficient, he did learn.


Day 28 (2/9/17)

Today the fabrication team finished placing the drive train on the chassis and the electronics team has started to place the electronics board on the chassis. The awards team has finished the rough drafts for both the Chairman’s and Woodie Flowers Essays and now are undergoing editing from teachers, parents, and other members. Our artists, Lizzy, Zoe, and Sonja have been making designs for the banner!


Day 29 (2/10/17)

Today the fabrication and electronics team came across a problem with the drive train. When the right joystick was pressed, both sides of the drive would move. On low gear, the right drive would move at a much faster rate than the left side even though the left side shouldn’t have been moving. When the left side of the drive moved in reverse, it sounded as if the gears in the gear box were fighting. On the right side, the drive would start off fast and smooth but after a couple seconds the drive would slow down and then speed back. We did not know what was wrong so we checked the electronics on the robot but, we couldn’t find anything. The CAD team continued to finalize the mechanisms and print out the measurements of each piece.


Day 30 (2/11/17)

Today is the last day of Week 5 and the CAD team has finalized all mechanisms on the robot. While this happened, the team took off the gear boxes, chains, and motors from the chassis to weld new pieces like the gear pouch frame. The awards team continued to edit the essays while the documentation team started to get more footage for the chairman’s video.


Weekly Conclusion  

Coming soon!